Visual Studio Add-Ins are small application extensions developed to improve the user experience from the IDE. I have been always curious how it is possible to create an external tool which has the ability to cooperate with Visual Studio's environment. I believed the extensions are often full of hacky and non-standard solutions. Development of an Add-in was surely far from my confort zone, so I've decided to take a deep dive to this area. The number of the Visual Studio Add-In articles on the web is not really astonishing, that's why I think you will find this article useful.
June 1, 2012 / / 30 comments
The purpose of this article is to introduce a simple, but complete solution for OpenGL rendering under managed C++. Probably each of you were facing the same situation several times when neither intensive search gave you acceptable results. That was my case few mounts ago when I realized there is nothing like OpenGL control built into the .Net framework. There are only few partial and limited "solutions" out there, demonstrating just the basic principle. The result of my effort is a custom OpenGL Control, which can be easily used through the Visual Studio's Designer.